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Allow more sophisticated dialogue code (Italics, bold etc)

Just like it happens in NWN2.

Comments

  • FinalStandFinalStand Member Posts: 87
    edited February 2018
    I would also add "proper" support for colors for all text items (conversations, items, journals, etc).

    Right now you can do it using alt-codes, but seems a bit wonky and changes depend on were you are doing it (ie, need to use custom tokens in conversation, does NOT work in journals, alt codes in item names, etc)

    Being able to do "[color=255][b]" in all text data would be really nice. (or whatever syntax)

  • Dark_AnsemDark_Ansem Member Posts: 992
    Could we get this as a Trello card?
  • virusmanvirusman Member, Developer Posts: 173

    Just like it happens in NWN2.

    Do you have an example or a link to the docs for those who don't remember how it works in NWN2?
  • Dark_AnsemDark_Ansem Member Posts: 992
    I do!


  • virusmanvirusman Member, Developer Posts: 173
    Oh, right. Unless TrueType fonts are implemented, this is not possible with bitmap fonts.
  • Dark_AnsemDark_Ansem Member Posts: 992
    TTFs are a thing, aren't they? in Long term active.
  • DoubledimasDoubledimas Member, Mobile Tester Posts: 1,286
    edited July 2018

    TTFs are a thing, aren't they? in Long term active.

    It's on its way

  • dTddTd Member Posts: 182
    Ohh, now we can have wingdings :)
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