You could also compare them to the ones from 1.69 that the community already extracted. There's also a reference document in the form of an xls spreadsheet that explains what the columns are.
FWIW as far as I know the 2da files haven't yet been altered at all for EE.
I can confirm that my approach still works with NWN Explorer 1.63. You have to copy the .key file every time NWN is updated to a new release, and be sure to use the big Open button rather than the menu.
Comments
You can get the binaries at: https://github.com/niv/neverwinter_utils.nim/releases
You probably want to run:
nwn_key_unpack path/to/nwn_base.key path/to/target/directory
which will extract all files into the target directory.
FWIW as far as I know the 2da files haven't yet been altered at all for EE.
TR
- Copy nwn_base.key from the installation data folder to the root (00829 for Development) for each new release
- Open NWN Explorer (@virusman 's seems best, but the old 1.63 works, too).
- Use the Open button to open nwn_base.key
The Open button can also be used to explore user files (e.g. modules) in the Documents folder.I couldn't begin to figure out how to use the github tools, but fortunately there's no need.
Which folder is the root, exactly? Like, the location?
*EDIT* Nevermind
NWNExplorer 1.83: https://forums.beamdog.com/discussion/76541/tools-nwn-explorer-1-8