Feature request: Scripted Interactions ala PoE
Dark_Ansem
Member Posts: 992
For those who don't know what I am talking about: here.
Basically, I believe this tool would help immensely in NWN narration.
I am aware that dialogue boxes already allow this, to an extent. However, they are somewhat immersion-breaking.
Basically, I believe this tool would help immensely in NWN narration.
I am aware that dialogue boxes already allow this, to an extent. However, they are somewhat immersion-breaking.
0
Comments
https://youtu.be/AePlmBYV1zI minute 52
Is customising the GUI already a Trello Card?
If you can customise the UI to make the whole screen a dialogue window with a nice background then this is fairly simple conversation scripting.
It's just literally:
*IF PC Int/Strength/Whatever is this high, show this option*
*If PC Inventory contains *hammer and chisel* show this option*
Or even
*Show this option, when it's selected do a strenght check, if PC strength is too low then *teleport player to new area because they fell down a hole**
I mean you can do it as is, but you'd just have your PC be in conversation with an invisible NPC while it happens.
I don't disagree with that, so making them become fullscreen conversations would be great.