Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Categories

Neverwinter Nights: Enhanced Edition has been released! Visit nwn.beamdog.com to make an order. NWN:EE FAQ is available.
Soundtracks for BG:EE, SoD, BG2:EE, IWD:EE, PST:EE are now available in the Beamdog store.
Attention, new and old users! Please read the new rules of conduct for the forums, and we hope you enjoy your stay!

NWN file formats in C++

LiarethLiareth Member, Developer Posts: 74
I wanted a decent way to read NWN file formats in C++ for personal NWN-related projects so I decided to write a library to handle it. It's open source and completely free for anyone to copy, use, and change with or without attribution. It should compile and work on all platforms and x86 architectures (probably not on ARM though) but I haven't tried it on Linux so there may be a few compile fixes needed there.

Note that this is a library for C++ developers who want to parse Aurora engine file formats, and right now only GFF is implemented.

https://github.com/Liareth/NWNFileFormats

You can see how it works here:

https://github.com/Liareth/NWNFileFormats/blob/master/Examples/Example_Gff.cpp

shadguytbone1GreenWarlocksquattingmonkzunathJuliusBorisov

Comments

Sign In or Register to comment.