You are correct that the Type is missing, and I agree it should be added in the future. For now, though, you can use the Vermin Class to replicate the Plant Class, as they are functionally identical (8 hit points/level, 3/4 BAB/level, good Fortitude save) outside of immunities, which are handled by hides anyway, and if you use the CEP the Plant type was added, but if you aren't using that then the Plant domain can turn Vermin, so using the Vermin type as well could be a good idea.
You are correct that the Type is missing, and I agree it should be added in the future. For now, though, you can use the Vermin Class to replicate the Plant Class, as they are functionally identical (8 hit points/level, 3/4 BAB/level, good Fortitude save) outside of immunities, which are handled by hides anyway, and if you use the CEP the Plant type was added, but if you aren't using that then the Plant domain can turn Vermin, so using the Vermin type as well could be a good idea.
After a quick look I couldn't find either shambling mounds or vegepygmies. I did find African Carnivorous plants as part of this. As part of an earlier ccc there are Forrestals, Morbols, a Wild Woods Troll and a skinmeshed Dryad. There are also scripts to enable Plant Race, Class, and 2da Changes (for quick plant creatures). There's other plant related stuff in there. Finally there's this single author collection from 2004 that has some plant based monsters included.
After a quick look I couldn't find either shambling mounds or vegepygmies. I did find African Carnivorous plants as part of this. As part of an earlier ccc there are Forrestals, Morbols, a Wild Woods Troll and a skinmeshed Dryad. There are also scripts to enable Plant Race, Class, and 2da Changes (for quick plant creatures). There's other plant related stuff in there. Finally there's this single author collection from 2004 that has some plant based monsters included.
Found as I say after a very quick look.
TR
Hey don't judge me LOL I was still learning, I needed the money LOL. Dam I need go back and make better versions of those. I have added plant race to my base though and will go back and make some plant monsters(better).
Comments
https://neverwintervault.org/project/nwn1/hakpak/original-hakpak/wild-woods-treant
https://neverwintervault.org/project/nwn1/model/treant
https://neverwintervault.org/project/nwn1/hakpak/treants
https://neverwintervault.org/project/nwn1/prefab/creature/dla-treant
Found as I say after a very quick look.
TR
TR
Forest Dragon (plant shaped like a dragon)
-Dave
-Dave