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Recent occurrence with the NESS spawning system
My players noticed a few days ago, just BEFORE the latest patch 8162 (march 2nd patch). That if they drag a creature out of the area it spawned in and they kill it. It will immediately re spawn in its normal area (ignoring the spawn delay set on its Flag).
This can be a huge exploit where Boss Creatures are worth more XP.
Killing it in the area it spawned in. It will work completely normal, following the spawn delay I have set on its flag.
Is anyone else using NESS, seeing this issue?
Any Ideas on what to check (besides the flag settings, which are correct)