Client specific Visual effects.
Nostrebor
Member Posts: 3
Would it be possible to add a scripting command which limits the visibility of an effect to one or more (but not all) Player Client. For instance an object set to glow because of a Detect Magic spell would only be visible to the caster (or perhaps the caster and other magic users). Could this be expanded to models (for example a monster that only the PC suffering from insanity could see).
This is my first post So I hope it is going to the correct spot
This is my first post So I hope it is going to the correct spot
1
Comments
Would be cool to give Wizards and Sorcerers (of a certain level) an infravision-like magic vision, or permanent Detect Magic, where all sources of magic would subtly glow for them. Detect Magic as a cantrip would work, too.