Questions: Instanced Area Interaction
Whitegrave
Member Posts: 37
I'm working on an instanced dungeon module, and I'm trying to predict some behavior for trouble shooting down the road.
Does anyone know what happens if a player logs out in an instanced area, the area is destroyed via script, and the player logs back in (to the now non-existent area)?
Is the player sent to the server start point?
Does anyone know what happens if a player logs out in an instanced area, the area is destroyed via script, and the player logs back in (to the now non-existent area)?
Is the player sent to the server start point?
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