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Barrrrggg!

Hi all, in my present game Nalia has been abducted but Khellor Ahmson did not show up to provide assistance. (Possibly because the Unseeing Eye Prophets were getting beaten up.) I am playing on Android and cannot CLUA him in either. As a result Barg will not spawn, and even though I can add slaving documents via EE Keeper apparently Corgeig requires evidence of Isaea's criminal associations. Could anyone check the global that is set when you speak to Barg please?- then I can set it manually via EE Keeper.

Comments

  • KuronaKurona Member Posts: 881
    The variable is named TalkedToBarg and set to 1 after the dialogue.
    Mantis37
  • Mantis37Mantis37 Member Posts: 1,169
    That works, cheers!
    Kurona
  • tbone1tbone1 Member Posts: 1,985
    I saw the title and thought it was the sound Korgan made after three too many mead boilermakers.
    Balrog99ThacoBellsemiticgoddess
  • Balrog99Balrog99 Member Posts: 7,364
    I thought it was the name of another castle in Monty Python and the Holy Grail! We didn't get to hear about that one because the animator had a heart attack before finishing the scene...
    ThacoBelltbone1Phototoxin
  • tbone1tbone1 Member Posts: 1,985
    Balrog99 said:

    I thought it was the name of another castle in Monty Python and the Holy Grail! We didn't get to hear about that one because the animator had a heart attack before finishing the scene...

    Bravo! [standing ovation]

    Phototoxin
  • Mantis37Mantis37 Member Posts: 1,169
    I like to think that if Isaea had actually captured the Dearnise hold he would have been standing on the battlements and yelling insults rather than getting anything done.
    ThacoBellBalrog99
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