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What determines the window tile graphics In-Game?

Using the City Tileset, what determines the graphic that you can see when you look at the windows (using the window tile) In-Game? I'm using the tile In two different area, on one, I get the light blue (or daytime graphic) and on the other, I get the black graphic (nighttime?). I've fiddled around with the visual settings for the area, but It doesn't change anything.

Comments

  • ProlericProleric Member Posts: 1,281
    In the Area properties, you can select whether the area cycles day/night, or is always day or night. Exterior tilesets normally respect that and may look different at night.

    If you mean the interior windows available in CEP tilesets etc, shift right click allows you to cycle through the tile variants.
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