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Possible Bug with Trees

I opened up the toolset tonight and built a new area. During the building phase, I tried to place a placeable tree from the default placeables. All default trees under "Parks and Nature" now have the Armoire as their base model. I know that's not supposed to happen.

Anyone else have this issue?

Comments

  • PhantomizerPhantomizer Member Posts: 76
    Do you have any haks In your mod?
  • ProlericProleric Member Posts: 1,316
    Or overrides?

    EE works fine out of the box, so this must be something you've changed.

    For what it's worth, placeable appearance 0 is an Armoire, so it's often what you get when you've corrupted something.
  • ProphetSwordProphetSword Member Posts: 43
    I had removed everything, but I will try a clean install and see if that fixes the issue. It was so random, just wasn’t sure if it was a bug or not, so I wanted to confirm no one else was having the same issue.
  • ProphetSwordProphetSword Member Posts: 43
    Must have been something I installed. Unsubscribed from everything, uninstalled, cleaned everything out and reinstalled...and the trees work fine again.

    False alarm. Thanks for the help.
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