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Please fix

Bug: the ostile npc can't hit PC walking in a straight line, even if the npc is faster than pc.
How to reproduce: in the toolset, create an area and place an hostile npc (with speed at least fast) at some meter from starting point.
Launch the module and make PC to walk in a straight line, in detect mode: in 90% of cases, the npc will follow him without hitting.
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