I don't remember seeing such a table. If you have access to the console you could use ctrl+Q to add the spirits to your party to look at their abilities. In summary I think all the spirits are 50% resistant to all physical damage and immune to poison. At higher levels the nature spirits have some additional elemental resistances / weaknesses: - fire: immune to fire, vulnerable to cold - earth: vulnerable to acid - air: vulnerable to electricity
Caveat: This is a total guess, but I suspect that part of why Beamdog didn't publicly document these stats is because they wanted more flexibility to change them in the future.
Here are some basic stats for minor animal, major animal, minor nature, and major nature spirits, respectively.
Comments
- fire: immune to fire, vulnerable to cold
- earth: vulnerable to acid
- air: vulnerable to electricity
Here are some basic stats for minor animal, major animal, minor nature, and major nature spirits, respectively.
HP: 16, 32, 64, 96
THAC0: 19, 17, 13, 9
AC: 6 (5 for hound), 6, 4, 2
Saves: 14/16/15/17/17, 13/15/14/16/16, 10/12/11/12/13, 7/9/8/8/10
Weapon enchantment level: 1, 2, 3, 4
APR: 1, 1, 3 (2 for boar), 1