Mod suggestion for the 3rd Cloakwood map
![Loldrup](https://forums.beamdog.com/uploads/userpics/814/nRE600YR0DYU2.png)
in BG:EE Mods
On the third Cloakwood map, when/if you kill Laskal (who is just across the bridge), all statically positioned animals on the map should go red and start walking towards CHARNAME's position - for some nice, challenging 'Tower Defence' style game play ![:) :)](https://forums.beamdog.com/resources/emoji/smile.png)
http://www.forgottenwars.com/bg1/ar1600.htm
![:) :)](https://forums.beamdog.com/resources/emoji/smile.png)
http://www.forgottenwars.com/bg1/ar1600.htm
0