Unity engine
I just downloaded Unity, and I'm interested to hear forumites' opinions/experiences/advice on where to start with it. I have zero game development experience and no specific goal here; the idea is just to tinker around and learn a little bit about how these things work.
Post edited by joluv on
0
Comments
Furthermore after you have learned the basics, you can follow some more complicated tutorials by Unity (there are loads of them) whichever you find more interesting or search online for tutorials for games that you would like to create.
I personally like the Liquid Fire tutorials but if you're new to programming and C# you might find them a bit too complicated.
Another thing you can do is to start making your own game by using free assets from the asset store.
Making your own game can be very beneficial (just start small) as hands on experience is the best way to learn making games. Also, the community is huge and on most of the problems you'll encounter you can easily find a solution online.