Just finished SoD *Spoilers*
Irvokas
Member Posts: 4
This game felt like first hobbit movie compared to lord of the rings movies. Too many fights with too little time and story between. Caelar story was pretty generic one with bhaalspawn addon. It was also presented little strangely at couple times. Besides the dreams with "Hooded Man" Last 10 minutes of the game pretty much was the tie up story between BG1 and BG2 and it was a Harrison Ford's The Fugitive copy... I miss the random npc encounters from BG1 that didn't have anything to do with quests, just brought the world alive.
Areas were very beautiful mostly but lacked anything else, besides monsters. It felt more of a chore most of the time. I played with charname Inquisitor and Sorcerer, Jaheira, Vic, Baeloth and Safana. I used SCS mod. Most of the fights were just fireball fest. I think there were too many enemy groups in small maps i stealthed forward with Safana, noticed a group, fireballed them, stepped few meters just to notice another group waiting for fireballs. That got boring real fast.
You got plenty of new magical items, but then the game was pretty much over already. This game would have been way better if developers wouldn't have tried to cram too much stuff in such a short game. There were some awesome places and fights too. I liked the ghost dragon place. Places with unique enemies that required some tactics. Noticed at some point that there are multiple solutions to some quest things too.
All in all, 4/10 felt like soulless tech demo with large fights and population.
Areas were very beautiful mostly but lacked anything else, besides monsters. It felt more of a chore most of the time. I played with charname Inquisitor and Sorcerer, Jaheira, Vic, Baeloth and Safana. I used SCS mod. Most of the fights were just fireball fest. I think there were too many enemy groups in small maps i stealthed forward with Safana, noticed a group, fireballed them, stepped few meters just to notice another group waiting for fireballs. That got boring real fast.
You got plenty of new magical items, but then the game was pretty much over already. This game would have been way better if developers wouldn't have tried to cram too much stuff in such a short game. There were some awesome places and fights too. I liked the ghost dragon place. Places with unique enemies that required some tactics. Noticed at some point that there are multiple solutions to some quest things too.
All in all, 4/10 felt like soulless tech demo with large fights and population.
4
Comments
"Don't blame the game for your inadequacies." Haha... What? I played SCS Insane, with reduced inquisitor dispel and half exp rate, i had around 80k for all at start of SoD. "There were some awesome places and fights too. I liked the ghost dragon place. Places with unique enemies that required some tactics." As quoted from the first post. But on that little more. Yeah the side quest bosses were ok, required tactics. Prebuffs, potions, stealthy backstabbing, running away, running back again, kiting and stuff like that.
But for example the bridgefort battle. I buffed my paladin with fire res and magic res and she took it all. Standing at the gates drinking extra healing potions while being spammed by spells from both sides of the team. It was quite fun lightshow i have to admit. The worst issue i had was the amount of boring generic encounters. There were just so many groups everywhere. Some small areas filled with 5 groups of 10+ monsters.
I might play it again with different party composition at somepoint.
The siege camp battles and most of the underground caverns are a real challenge and each fight has a unique setup that requires some planning to win. The final battle of SOD on LOB mode will force you to pre buff like no tomorrow and it will probably take you many hours to get it down. It's like a different game when you put it on that mode. Learning to find a way to play BGEE your own way without cheese can be very hard on LOB mode. I quit a few times before I found a way to play the game that was satisfying to me but if you can get to level 3 in a way that you find satisfying I think you will enjoy what LOB can do for you and it will really bring out the unique challenge that SOD has to offer.
Keep in mind also, that mentally you are in a different place when you play the old games. If you remember how it felt when you played them for the first time. Now you are playing a game with expectation from games that are 20 years old. I was very comfortable with the other games and didn't realize that SOD would eventually feel that way as well. When it's new it feels different and harder to accept because you have expectations from the other games. I'm willing to bet it will grow on you and you will appreciate it more on a second run. I liked it the first time I played it, more than you did but it has grown on me and I consider it as enjoyable as any other part of the series now.