Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!


Axis & Allies 1942 Online is now available in Early Access! Buy it on Steam. The FAQ is available.
Attention, new and old users! Please read the new rules of conduct for the forums, and we hope you enjoy your stay!

Restructuring the IE mods section

bob_vengbob_veng Member Posts: 2,250
Browsing the forums to find interesting mods is a bit of a pain. I think the current subforum structure should stay but each particular game subforum should be renamed from

(for example) BGII:EE Mods


(for ex.) BGII:EE Mod Announcements

and only mod announcements (finished and wip mods) should be posted there, with properly formatted titles - just the name and optionally version (no more [MOD])

questions and discussion (threads like "Android Mod Request?") should go to the general modding subforum with required "tags" in the title, such as
[BG1], [BG2], [IWD] etc


  • AionZAionZ Member Posts: 3,013
    edited April 2018
    Mmm. Speaking as a modder I admittedly don’t like the boards as a method for displaying my mods. It’s the reason I ended up creating a personal modlist thread and asking for it to get pinned (though I doubt anybody even noticed that).

    While I do think the modding section could use a little bit of work, collapsing all mod download threads wouldn’t really solve the issue of mods getting pushed to the second page, in fact, I’d say it might make things worse for the modders who aren’t active enough to constantly bump their mods to the front.

    I wish Beamdog had a proper mod hosting subsection a la SHS or G3 where mods can have lasting visibility but I can’t even be sure that something like that could be supported, but what do I know. I’m not a web designer.

  • bob_vengbob_veng Member Posts: 2,250
    beamdog probably doesn't want to actually host mods because they need to reasonably distance themselves from 3rd party creations

Sign In or Register to comment.