Official change history for new scripting commands released?
prwo
Member Posts: 69
Is there an official change history for new scripting commands released?
If there is one already, could you please point me towards it. Maybe I'm just too blind to find it.
I found some information about new commands in Beamdog Library\00840\lang\en\docs\Neverwinter Nights Enhanced Edition (v74).txt, but this, as for v74.8170, doesn't contain the SetObjectVisualTransform, so I think it's not up to date or incomplete.
I often incidentally read about new commands in the forum.
Maybe there is a better list or a better way to stay on track, I just don't know of.
If there is one already, could you please point me towards it. Maybe I'm just too blind to find it.
I found some information about new commands in Beamdog Library\00840\lang\en\docs\Neverwinter Nights Enhanced Edition (v74).txt, but this, as for v74.8170, doesn't contain the SetObjectVisualTransform, so I think it's not up to date or incomplete.
I often incidentally read about new commands in the forum.
Maybe there is a better list or a better way to stay on track, I just don't know of.
0
Comments
Sometimes additional parameters (with default values) will be added to existing commands, in which case you'll have to read the release notes to see it. But so far, there has only been a string param to BootPC() and some changes to item appearance functions.
I only know of Beamdog Library\00840\lang\en\docs\
You can also follow the news at http://blog.beamdog.com/
Is there something on the Trello board perhaps?
I just can't find the "that's new in v74.xxxx" documentation.
https://steamcommunity.com/app/704450/allnews/
According to @niv, this is the place where beta/development notes are posted. Official release notes for full patches are also on the beamdog blog. The same text is in the game downlaod (lang/en/).