BG:EE updates, DLC and mod compatibility
Bercon
Member Posts: 485
This has been mentioned in other threads, but I haven't heard any official stance on this yet so I'd like to address this to @TrentOster and other dev team members: How do BG:EE updates, DLC and mods play together?
From what I've gathered, there will be plenty of updates and DLC in near future (next 6 months). If I install a mod and afterwards update BG:EE or buy a DLC, does it break my modded game and/or saves? Is there some way to keep updates, DLC and mods from breaking the game with correct install order or such?
I believe it would benefit everybody to get some sort of confirmation about this now, before people manage to break their saves and flock here to complain about it.
From what I've gathered, there will be plenty of updates and DLC in near future (next 6 months). If I install a mod and afterwards update BG:EE or buy a DLC, does it break my modded game and/or saves? Is there some way to keep updates, DLC and mods from breaking the game with correct install order or such?
I believe it would benefit everybody to get some sort of confirmation about this now, before people manage to break their saves and flock here to complain about it.
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Comments
If you have a mod that uses some strings to display text, you always have the chance that the DLC will require those strings (though Overhaul could give modders a heads-up and allocate a number range of strings for modders to use).
Its basically the same thing as when you want to further mod a game that already contains mods. They might not play nice together.