Zombie Corpse Placeables & the Risen Dead -- Possible Bug/Broken-ness
Grizzled_Dwarflord
Member Posts: 168
Hail and Well met!
Has anyone else had their zombie corpse system stop working with the advent of the EE? I am using The_Krit's Low-Impact Zombie Corpse System which is just a variation and improvement on Bioware's version, and which used the HotU spawn scripts to cycle. But since going EE, I have been unable to get these to work. They spawn from placeables and most of the behaviors can be set by variables on the zombie (like which zombie spawns, face up or face down, detect range, etc....)
So, before I post a bug report to Redmine, I wanted to check in here to see if anyone else was experiencing this. I still have my 1.69 module running, and everything works fine there, it's just in the EE version.
Thanks
G D L
Has anyone else had their zombie corpse system stop working with the advent of the EE? I am using The_Krit's Low-Impact Zombie Corpse System which is just a variation and improvement on Bioware's version, and which used the HotU spawn scripts to cycle. But since going EE, I have been unable to get these to work. They spawn from placeables and most of the behaviors can be set by variables on the zombie (like which zombie spawns, face up or face down, detect range, etc....)
So, before I post a bug report to Redmine, I wanted to check in here to see if anyone else was experiencing this. I still have my 1.69 module running, and everything works fine there, it's just in the EE version.
Thanks
G D L
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