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Thrown net VFX?

I swear there is a visual effect or spell where you throw a net at someone. but for some reason it escapes me. I was looking at the entangle VFX but that one is vines/vegetation. I really just want to place the visual effect at a location for a specific amount of time if it's possible with this one. I just need to find out where it's at first.

Comments

  • pscythepscythe Member Posts: 116
    edited June 2018
    Are you referring to something like the Ettercap's Web Bolt?

    from: nw_s1_bltweb
        effect eVis = EffectVisualEffect(VFX_DUR_WEB);
        effect eStick = EffectEntangle();
        effect eLink = EffectLinkEffects(eVis, eStick);
    
        // ....
        ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, duration);

  • NeverwinterWightsNeverwinterWights Member Posts: 339
    edited June 2018
    pscythe said:

    Are you referring to something like the Ettercap's Web Bolt?

    from: nw_s1_bltweb

    effect eVis = EffectVisualEffect(VFX_DUR_WEB);
    effect eStick = EffectEntangle();
    effect eLink = EffectLinkEffects(eVis, eStick);

    // ....
    ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, secounds);

    No it's an actual rope net visual if my memory serves me (and it usually doesn't). That's why I specifically want to use it. Maybe I'm going crazy?
  • pscythepscythe Member Posts: 116



    No it's an actual rope net visual if my memory serves me (and it usually doesn't). That's why I specifically want to use it. Maybe I'm going crazy?

    Sorry, I haven't seen anything like that, but then I haven't been around NWN for that long.

  • sippelmcsippelmc Member Posts: 45
    You could use the net placeable object and it should look good, something like:

    effect eStick = EffectEntangle();
    ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eStick , oTarget, duration);
    object oNet = CreateObject(OBJECT_TYPE_PLACEABLE, "nw_plc_net", GetLocation(oTarget));
    DestoryObject(oNet, duration);
  • NeverwinterWightsNeverwinterWights Member Posts: 339
    edited June 2018
    sippelmc said:

    You could use the net placeable object and it should look good

    Yep. For the specific project I'm trying to work out, the net object is what I'm probably going to end up using. And probably the transform function to scale it down a little. I won't actually be using it on any creatures or players to snare or entangle anyone or anything like that. Although I may use it for something like that in the future as well.
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