"Save & Load" Variable Sets
Grizzled_Dwarflord
Member Posts: 168
Hail to you my brethren,
I recalled seeing this suggestion before, but I don't recall who said it or where it was said, but when I saw it I thought, "What a fantastic idea!" How feasible is it to Save and Load variable sets like we do for Scripts and Spell selections, like a template of various variables that you need to have included on creatures, placeables, areas, WPs, etc?
Thank you,
G D L
I recalled seeing this suggestion before, but I don't recall who said it or where it was said, but when I saw it I thought, "What a fantastic idea!" How feasible is it to Save and Load variable sets like we do for Scripts and Spell selections, like a template of various variables that you need to have included on creatures, placeables, areas, WPs, etc?
Thank you,
G D L
5
Comments
nCanBurn
nHoly
nNoFly
nNoHorse
nNoPolymorph
nNoPort
nNoSummons
nQuests
nUnderwater
nSecrets
nWordQuest
nTreasure
nShowMap
then the OnEnter encompasses this variable set with various tricky stuff
This could be started from module onload.
But, if we could do it simpler, it would be awesome!