Content creation workflow
JadeArkadian
Member Posts: 1
Hi there!
I'm curious about the content creation on nwnee, specifically when creating new models that use the brand new specular/normal shader and then run them on the game.
Is there any updated guide on this?
Also i'm unaware of which plugins or formats i have to deal with. Usually for modelling i work with maya would like to stick to it rather than using some other piece of software such as blender or 3dMax.
Also i'm interested on editing and modifying existing models. For example, let's say i want to edit the city tileset and add to it some normal map or even add more detailed geometry . Is the some documentation about this? Also, since the game is 15 years old, what are the engine limits about content?
Thank you kindly!
I'm curious about the content creation on nwnee, specifically when creating new models that use the brand new specular/normal shader and then run them on the game.
Is there any updated guide on this?
Also i'm unaware of which plugins or formats i have to deal with. Usually for modelling i work with maya would like to stick to it rather than using some other piece of software such as blender or 3dMax.
Also i'm interested on editing and modifying existing models. For example, let's say i want to edit the city tileset and add to it some normal map or even add more detailed geometry . Is the some documentation about this? Also, since the game is 15 years old, what are the engine limits about content?
Thank you kindly!
Post edited by JadeArkadian on
0
Comments
Specs maps can be made by turning the the bit maps into grayscale and playing with settings in gimp or photo shop. There are guides on how to make spec maps on youtube. The best way to add all these things to a model and get them in game is set them up in and export with neverblender.
Also there are old guides on how to get a lot of things into nwn on the vault just search custom content guides. Most of those guides are for use with gmax.
It's actually called "Do it in Blender". I only mention it because it helps with searching if you have the full name.
TR