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4. I'll probably donate to temples to get my my reputation higher and then bring Mazzy to Spellhold and get Imoen because there was one complaint/bug reported ages ago with her if you don't romance Mazzy (but she is being friendly with Imoen) and I'm pretty sure we fixed it already but I want to make sure.
Out of curiosity, what was the reported bug? I plan to recruit Mazzy on my next BG2 game, not romance her but give my blessings to the Imoen-Mazzy relationship, and am now a bit worried that there may be a problem. Thanks!
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4. I'll probably donate to temples to get my my reputation higher and then bring Mazzy to Spellhold and get Imoen because there was one complaint/bug reported ages ago with her if you don't romance Mazzy (but she is being friendly with Imoen) and I'm pretty sure we fixed it already but I want to make sure.
Out of curiosity, what was the reported bug? I plan to recruit Mazzy on my next BG2 game, not romance her but give my blessings to the Imoen-Mazzy relationship, and am now a bit worried that there may be a problem. Thanks!
No problem really. They said that if Imoen was trying for Mazzy, but you weren't, Mazzy still started one dialogue as if you (Player 1) and her were together. The reason I wanted to test that was because I never remember fixing that exact bug.
However this was ages ago, and it's quite possible they were playing a version before we did our Mazzy re-write (where we went through every Mazzy line and re-wrote things to our satisfaction), because when we were coding that re-write we fixed a lot of bugs too that we noticed.
OK , thanks for the explanation! That sounds pretty minor indeed.
So you'd think. But instead of thinking of it as a bug they thought that Mazzy was insisting on a threesome even though they weren't interested and it was the final straw which ruined their game. They uninstalled the mod and never played it again.
I've found that many people take their modded fan-fiction for 20+ year old children's games extremely seriously. It's why my current project is a book not set in anyone else's universe .
I found and fixed another bug. It was the "sometimes bug" which strikes occasionally (but not always or even most of the time) if you code setting a global as the last command before an "EXIT".
In this case I decided to try dumping Hexxat from my party and killing her to raise Clara. That worked fine. Then, because I sided with Bodhi and was against the Shadow Thieves I decided to boot her from my party to trigger "Sleeps with Clara". That didn't work. Turns out we had coded:
DO ~JoinParty() SetGlobal("_bSleepsWithClara","GLOBAL",1)~
EXIT
Which worked the dozens of times we tested it, but on my game, this time, it didn't. Clara would join my party, and then the EXIT would trigger to fast for the global to set. And the beauty of the "sometimes bug" is that if it strikes it seems to strike 100% of the time no matter how much you load and retry. We coded much of the mod before finding out about it, then recoded every instance we could find, but not in this case.
So I changed the code to:
DO ~SetGlobal("_bSleepsWithClara","GLOBAL",1) JoinParty()~
EXIT
And that works. The Global has to be set before she joins, and the EXIT won't trigger until she does. At least every time I tried it.
So that's fixed. Updated mod is attached. I'll get on testing the rest of it as soon as I can. Once I've tested it all Ratatoskr will update the mod on the first page.
Comments
Out of curiosity, what was the reported bug? I plan to recruit Mazzy on my next BG2 game, not romance her but give my blessings to the Imoen-Mazzy relationship, and am now a bit worried that there may be a problem. Thanks!
No problem really. They said that if Imoen was trying for Mazzy, but you weren't, Mazzy still started one dialogue as if you (Player 1) and her were together. The reason I wanted to test that was because I never remember fixing that exact bug.
However this was ages ago, and it's quite possible they were playing a version before we did our Mazzy re-write (where we went through every Mazzy line and re-wrote things to our satisfaction), because when we were coding that re-write we fixed a lot of bugs too that we noticed.
So you'd think. But instead of thinking of it as a bug they thought that Mazzy was insisting on a threesome even though they weren't interested and it was the final straw which ruined their game. They uninstalled the mod and never played it again.
I've found that many people take their modded fan-fiction for 20+ year old children's games extremely seriously. It's why my current project is a book not set in anyone else's universe .
In this case I decided to try dumping Hexxat from my party and killing her to raise Clara. That worked fine. Then, because I sided with Bodhi and was against the Shadow Thieves I decided to boot her from my party to trigger "Sleeps with Clara". That didn't work. Turns out we had coded: Which worked the dozens of times we tested it, but on my game, this time, it didn't. Clara would join my party, and then the EXIT would trigger to fast for the global to set. And the beauty of the "sometimes bug" is that if it strikes it seems to strike 100% of the time no matter how much you load and retry. We coded much of the mod before finding out about it, then recoded every instance we could find, but not in this case.
So I changed the code to: And that works. The Global has to be set before she joins, and the EXIT won't trigger until she does. At least every time I tried it.
So that's fixed. Updated mod is attached. I'll get on testing the rest of it as soon as I can. Once I've tested it all Ratatoskr will update the mod on the first page.