Let's make a Xzar BG2 mod! [voice inside]
slick_liquid
Member Posts: 13
Hi friends,
I recently recorded an alternate voice set for the wonderful BG2 Xan mod (you can hear some of that here and download it in the description)
And bored this afternoon while mucking about in my studio I thought I'd have a go at an impersonation of my second favourite oddball Baldur's Gate 1 wizard!
I had a browse around but couldn't find anything on a Xzar companion mod for Baldur's Gate 2. Does anyone know if one exists? If not ... who'd be up for teaming up with me to make one? He's such a delightfully wicked freak, and BG2 is severely lacking when it comes to evil parties.
Thank you! Let me know what you think!
Joe
I recently recorded an alternate voice set for the wonderful BG2 Xan mod (you can hear some of that here and download it in the description)
And bored this afternoon while mucking about in my studio I thought I'd have a go at an impersonation of my second favourite oddball Baldur's Gate 1 wizard!
I had a browse around but couldn't find anything on a Xzar companion mod for Baldur's Gate 2. Does anyone know if one exists? If not ... who'd be up for teaming up with me to make one? He's such a delightfully wicked freak, and BG2 is severely lacking when it comes to evil parties.
Thank you! Let me know what you think!
Joe
8
Comments
I really like your voicesets, both of them. Big thumbs up.
Yeah, Xzar gets a bit of a bad go at it in BG2!
I'm not sure how it could go, but there's a few ways. Maybe he could join as a companion with the player averting his demise at the hands of the Harpers, and then working together to exact revenge. Maybe after his near death experience he needs a hand setting up a proper Zhentarim base in Amn. Hey, maybe the player could lead him to Irenicus's dungeon for it to be repurposed for Xzar & co's dastardly needs? Hmm!
After all that, I just let him go on his way, as the dude was just getting too lucky at not staying dead for long, and it just seemed fate wanted him to continue on for some reason or other. I just had to appreciate all that.B)
In BG2 he is working on some experiments in the dock area, so maybe he did come up with some eldritch like discovery to help in case of death. Perhaps a distant relative could have been interested in Xzar's whereabouts, feeling drawn to find him and recite some old spell Xzar discovered that would then allow Xzar to take over his relatives body after the spell was read (An HPLovecraft Charles Dexter Ward kinda thing) It could also be that one of his apprentices was out during the party's visit to his 'house'. They could come along after the harpers and help his master out, from being dead, that is.
"Poor Masta, Igor always helps Masta. Igor finds masta's brain he cloned and kept alive, hidden from everyone else. I dropped it once but thinks you should still be 'yourself'. I members the right things to do now, I think." Maybe a little party involvement with the hunt for the last few things, or even a bit of bhaalspawn essence added to the mix.
Anyway, a most interesting idea and one that could use all sorts of macabre ideas for the ol evil dude to return.
Thanks!
Knowing her she would disapprove their ways ( scheme to kill Monty to get to Xzar)
Btw. I really liked your voice over, but original is also great. Impressive anyway
We can say that Xzar stored himself inside a gem when the Harper killed him. Picking up the gem starts a dialogue saying something like "It was part of a plan, now the Harpers will let me in peace for a while. Take me to the location X, I left a spare body there so I can restore myself".
Doesn't touch a thing in the original quest, fits Xzar personality and class, and sounds nicely evil to me.
This is the script I was saving for making a Xzar-in-BG2 mod myself, but I don't have the time or patience or knowledge to make a quest/NPC mod.
I also want to say that I love the voice over. Really hope this mod could work out. I would love to have the madness of Xzar in my party in BG2. He's my favourite NPC from BG1
But I have to point out that in the video you linked, Ritchie Valens has a director working with him to get his delivery right. I've got no such thing here. It's just me in a booth with only myself to bounce ideas and deliveries off of.
That said, do you think you could provide some feedback with a bit more depth? I'm ready and more than willing to try different things, and all I'm doing at the moment is a loose imitation of Frank Welker's brilliant performance. I'd agree that I'm not quite hitting it. But self-assessment for this kind of thing is quite tough. You can end up beating your head against a wall trying to find a different way to do a read, but alternatives might be obvious to a second pair of ears. So I'd appreciate meaningful criticism or observations on what you think is lacking