Tileset tiles: "no shadows below z=0"
Arcana
Member Posts: 4
Hi Folks,
picked up work on an old tileset project of mine again.
I figured that ( since 1.69 ?) we can have the green selector box be whatever height we would like it to show up in the toolset. Great!
Now another thing I was wondering would be,
if the shadow volumes cast by geometry still cut off for tiles at z=0 height and below?
In NWN: EE that is (which I still have to get).
I did mention the green selector box height,
since making that larger would be a workaround to offset all geometry up above z=0 if the tiles have a lot visible geometry below the walkable level and if that should display shadows as well.
Is there another option to have shadows below z=0?
picked up work on an old tileset project of mine again.
I figured that ( since 1.69 ?) we can have the green selector box be whatever height we would like it to show up in the toolset. Great!
Now another thing I was wondering would be,
if the shadow volumes cast by geometry still cut off for tiles at z=0 height and below?
In NWN: EE that is (which I still have to get).
I did mention the green selector box height,
since making that larger would be a workaround to offset all geometry up above z=0 if the tiles have a lot visible geometry below the walkable level and if that should display shadows as well.
Is there another option to have shadows below z=0?
0
Comments
Going to try that and see how much is okay before it starts to feel wonky in the toolset.