Has anyone ever tried a swashbuckler\mage dual?
Arthas
Member Posts: 1,091
as title says. Is it good?
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especially if you have 19 STR and you use the boomerang/firetooth dagger, solid
The sacrifice you make isn't actually even that high, since improved haste combined with your innate damage bonus AND your extra proficiency replicate the effects of the blade's offensive spin. The only thing you don't get is max damage on each hit, but you can just cast tenser's transformation if you really want to be overkill. I have soloed many SCS dragons and other baddies using a swashy/mage that is buffed by stoneskin/mirror image/blur/improved haste/immunity: abjuration/tenser's/protection from energy.
Put how I build the swashy/mage in the tab below.
In terms of ranged weaponry, either tuigan bow or firetooth throwing dagger are your best options. Tuigan bow has extra APR to abuse your innate on hit bonus (also arrows with on hit effects), whilst throwing daggers apply your strength and proficiency bonus. For other equipment, i recommend either a caster orientated build with robe of vecna and amulet of power, or a fighter build with aslyferund elven chain +5 and amulet of the master harper (it's all up to personal taste though).
Do you know, I've never even considered this build but often play as S/B.
Partly because I never remember to put enough points in Int so always thought it was forbidden.
Duh.
Hate the current game I'm playing as mage so going to restart and try it.
Now, swashy's dont have backstab, so 13 won't be necessary. But at 12 for swashy; 2 pips at start + 3 pips for lvl 12 = 3 pips in two weapons, 2 pips in a weapon of choice. So the lvl 12 or 13 rule applies also on this kit.
If you are playing TOB (only, otherwise you would lose out on your thief stuff for all of SOA) you could even go to lvl 15 for another AC and +1 to hit and dmg, the difference would only be max 28 mage levels instead of max 30.