MDL Slots available for PC Armors, Body Parts, and Heads
PappaChazz
Member Posts: 20
Hey, folks
I was looking over the place and fired up the Search doo-hickey and felt something jab me....no, wait, that was something else. Anyway, I was trying to verify how many slots are available in the parts_belt/bicep/chest/foot/etc.2da for clothing and body parts for PC's. The original game has 256 slots, 255 of which are usually used with the 0 slot being a "forget it" placeholder.
Anyone know how many slots are available to be used for each of the model parts (head, neck, chest, pelvis, bicep[r,l], forearm[r,l], thigh[r,l], foot[r,l], etc)? Or could you redirect me to the thread if one already exists?
I was looking over the place and fired up the Search doo-hickey and felt something jab me....no, wait, that was something else. Anyway, I was trying to verify how many slots are available in the parts_belt/bicep/chest/foot/etc.2da for clothing and body parts for PC's. The original game has 256 slots, 255 of which are usually used with the 0 slot being a "forget it" placeholder.
Anyone know how many slots are available to be used for each of the model parts (head, neck, chest, pelvis, bicep[r,l], forearm[r,l], thigh[r,l], foot[r,l], etc)? Or could you redirect me to the thread if one already exists?
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Comments
Still, the toolset won't show heads from 50-100 and 200-255. And you have to set them as used slot in their respective 2DA.
Again, thanks
*hurries off to write a letter to Santa for more slots*