Scaling individual portions of the ui
Shardex
Member Posts: 11
Hello, maybe someone can help me to get more insight on how the ui is tied to the resolution or to be more precise camera distance. I prefer to play with scaled ui just because the camera distance is closer to the action. I know that you can zoom in and out, but `cutscenes´ on unscaled fhd resolution are too far zoomd out for my taste. How could i shrink the ui to unscaled size but keep the close locked camera distance?
The Dragonspear UI++ by Pecca showed me that it is somehow doable to scale individual parts (Portraits can be made bigger). I currently use the EET SOD Gui by the way. I would like to resize it smaller or use the unscaled option but bring the locked camera up closer.
Also could i edit out the icons in the bottom right?
The Dragonspear UI++ by Pecca showed me that it is somehow doable to scale individual parts (Portraits can be made bigger). I currently use the EET SOD Gui by the way. I would like to resize it smaller or use the unscaled option but bring the locked camera up closer.
Also could i edit out the icons in the bottom right?
Post edited by Shardex on
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Windows 7 doesn't have the ability to change desktop resolution via cmd afaik, so I use the program "display changer" by 12noon. It's free, works, and is smart enough to automatically restore your desktop's resolution once the game is exited. It just takes a single command line to do this:
"C:\Program Files (x86)\12noon Display Changer\dc64cmd.exe" -width=1280 -height=800 -depth=32 "G:\games\steam\steamapps\common\Baldur's Gate Enhanced Edition\Baldur.exe"