Drizzt killable, with no consequence?
TraumaDrama
Member Posts: 56
So I agreed to have Drizzt and co. help me out on my Bodhi raid, and after they meat-shielded so I could get the exp, the gang left and Drizzt went downstairs to wait for me. I decided not to attack, despite all the juicy gear I've heard tales about, mostly because I didn't want the hit to my rep (paladin) and I've heard tales of some cat who apparently shows up later and takes all the stuff back.
So imagine my surprise when I went downstairs to find Drizzt waiting for me, and for funsies, started attacking with just my guy, and took him down to Injured before he even turned red, and then killed him, and nothing happened. No horrible rep loss sound effect, no grumbles from my do-gooder companions, just like 12k exp, and his scimitars and armor waiting for me.
My questions:
1. Is this something that has been changed for EE? Or a recent version?
2. Does that mean the friend that steals stuff back will still come?
3. Should I reload and kill his kittie cat and friends?
4. Is any of this worth it, if I get to keep it? Or is everything in ToB just going to be way better?
So imagine my surprise when I went downstairs to find Drizzt waiting for me, and for funsies, started attacking with just my guy, and took him down to Injured before he even turned red, and then killed him, and nothing happened. No horrible rep loss sound effect, no grumbles from my do-gooder companions, just like 12k exp, and his scimitars and armor waiting for me.
My questions:
1. Is this something that has been changed for EE? Or a recent version?
2. Does that mean the friend that steals stuff back will still come?
3. Should I reload and kill his kittie cat and friends?
4. Is any of this worth it, if I get to keep it? Or is everything in ToB just going to be way better?
0
Comments
2. yes
3. probably no
4. not worth it, no point in doing it. SoA items are already better. ToB stuff is way better.
but no rep loss is problematic. that part should probably be discussed.
I guess one way to avoid it would be to just make him invincible, or give him the "Imoen treatment" that makes him run away when really low on HP.
@WatchForWolves , i think you are probably wrong and the explanation is an other.
when you first meet drizzt and you can ask him for help you have also the chance to be rude and start a fight, this is an intended possibility given by the game so probably he and his party are flagged in a way that if you kill them you don't loose reputation.
to have him friendly and helping you against bodhi and then killing him before he leaves exploits the thing.
as i always play good or neutral i never fought him out of testing and then reloading so i am sure that you don't loose rep but i don't know if someone come to collect his items after the battle with bodhi, as well as i don't know if having him and his whole party killed by vampires avoid that some of his party member come to collect the items.
This explains something that I did not understand. I lost an SCS hardcore game at the Ducal Palace recently when Charname died. I did nothing wrong that I could discern and did not understand why I died. Now I do thanks to your comment. Thank you for clarifying.
I especially enjoy using charm spells to get innocent NPCs that drop valuable loot killed without a rep hit. Charm them, send them to attack something, watch them die. Even if the charm wears off before the fight is over, as long as you didn’t attack them yourself, you’re golden.