Hello, and also: Werewolves.
Vissious
Member Posts: 53
Good morning everyone. I just picked up my copy and it's happily downloading in the background as I hunker over my cup of coffee and keyboard. Honestly, it feels like it's Christmas morning: I would like to unwrap the shiny presents now, please?
Anyway, I've been thinking about what class and kit to plumb for once it's all up and running, and whilst I'll probably go for a swashbuckler I'd be very, very tempted to roll up a shapeshifter druid because quite frankly turning into a werewolf and tearing Sarevok in half sounds like a riot. Which is a shame because the last time I checked the kit was horribly broken and many of the listed abilities and perks either didn't work or were simply not implimented (+3 claws at Greater Form, for example); have these been addressed as part of the clean-up?
My apologies if this has already been discussed, btw. And thanks in advance for your comments
Anyway, I've been thinking about what class and kit to plumb for once it's all up and running, and whilst I'll probably go for a swashbuckler I'd be very, very tempted to roll up a shapeshifter druid because quite frankly turning into a werewolf and tearing Sarevok in half sounds like a riot. Which is a shame because the last time I checked the kit was horribly broken and many of the listed abilities and perks either didn't work or were simply not implimented (+3 claws at Greater Form, for example); have these been addressed as part of the clean-up?
My apologies if this has already been discussed, btw. And thanks in advance for your comments
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Comments
And hello, welcome to the forum.
800MB to go. GiddyUP, Internet!
"Hello, Wizard. I would like to see you try and cast a spell whilst being ferociously nibbled to death. GO!"
It won me countless fights in BG2. Love it.
It means you can invest minimal ability points into strength, dex and con while still being a perfectly effective frontline fighter with self buffing & healing.
The glaring weakness is inability to hit creatures that require magic weapons. In those scenario's I shift back to human form & play caster for a bit.
The advanced form does need to resolve the magic weapon bit; that's at level 13 in BG2 though. Personally I'm not worrying about what will or will not be fixed at that point. Kit is fun in BG1.