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Mod Manager

Ok, LOTS and LOTS of people on this thread ( http://forum.baldursgate.com/discussion/6950/player-how-to-getting-mods-to-work-on-bgee ) asked for a Mod Manager for BG:EE.
I just figured I'd go on and make it official with a feature request thread.

It has been mentioned that not anybody is proficient with modding.
It would be nice to have a simple, user-friendly interface where you can load the BG:EE compatible mods and then activate/install with a click, and deactivate/disinstall with another click.
Please make it so.

Comments

  • ShinShin Member Posts: 2,344
    I believe the closest approximation to this for current BG/BG2 is the Big World Setup. However, due to the importance of install orders and various unforeseen interactions I doubt it will ever be as smooth as mod managers for games like Fallout 3 and NV.

    Bottom line, in modding the infinity engine it will always behoove you to learn a little bit about what you mod it with and in what order, if only to leave you less helpless when something doesn't turn out like you expected.
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