If I am going to make a Kensai/Mage is 87 stat points enough or should I keep rolling?
2088432
Member Posts: 229
It is actually 63 free points and 24 mandatory points (9 Strength, 3 Dexterity, 3 Constitution, 3 Intelligence, 3 Wisdom, and 3 Charisma)
My three questions are: 1.) Should I keep rolling for higher stat points? (I still have the stat rolling screen open.)
2.) What should I put those skills into for a Kensai/Mage?
3.) Can a Mage that is Dual-Classed have a familiar?
My three questions are: 1.) Should I keep rolling for higher stat points? (I still have the stat rolling screen open.)
2.) What should I put those skills into for a Kensai/Mage?
3.) Can a Mage that is Dual-Classed have a familiar?
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Comments
Strength and charisma are the play with stats for most non thief characters, they can be modified from the beginning of SoA. Strength spell will hold you until you get the belt. Intelligence should not go below nine unless you know when, where and how to circumvent the limitations if you are playing solo, I personally like 11. Wisdom is only necessary if you plan to use wish or if she will be the main identifier, it helps heaps not to have a negative. Even if you use Wish you can use potions to make it happen so your call. Constitution, dexterity and intelligence will be the best to make your life easier from a micromanage standpoint.
Yes you can have a familiar.