When slaying things, the experience gain reported in the dialogue bar does not match that recorded on the character record screen. For example, when killing Firebead, though 2,700xp is reported in the dialogue bar, you can see on the character record that, in fact, 2,970xp has been accumulated. Depending on the creature slain, there is approximately a 10% discrepancy between the experience reported and the experience given.Expected behaviour:
Experience reported in the dialogue bar should be consistent with that recorded on the character sheet, or vice versa.Games affected:
I believe this to be related to the reports Bhryaen posted about many creatures giving slightly 'off' amounts of experience
. Writing this, I now realise this behaviour was also present in BG2, and was addressed by Ascension64's Experience Corrections
patch (now part of TobEx). If possible, I would suggest reporting the old, rounder xp values and removing the 110% scaling (as shown on the character sheet) — though this would produce a slight (though not unhealthy, IMO) balance adjustment.