How to translate a .tlk file in different languages?
Japualtah
Member Posts: 165
Hi folks,
I'm using TlkEdit, which works like a charm, but the "Edit menu -> Language" doesn't seem to be doing anything.
I'd like to include 2 languages in the same .tlk file but can't seem to be able to do that.
Anybody had previous success doing so?
Cheers
I'm using TlkEdit, which works like a charm, but the "Edit menu -> Language" doesn't seem to be doing anything.
I'd like to include 2 languages in the same .tlk file but can't seem to be able to do that.
Anybody had previous success doing so?
Cheers
0
Comments
The base game always ships with only "dialog.tlk", which is different for different languages. Some languages also have a "dialogf.tlk", which is used if you play a female character.
If you want to create a game translation for a new language, just take "dialog.tlk", and edit all the strings, save it as "dialog.tlk" and put it in your user directory (e.g. c:\users\japualtah\documents\neverwinter nights\dialog.tlk), and the game will use that instead.
If this is for a custom module, then you need to offer the players the option to download which version they want and put that in their tlk/ folder.
The 'f' suffix works for custom tlks as well - If you have mymodule.tlk and mymodulef.tlk, you set the module to use mymodule.tlk, and the game will automatically search for mymodulef.tlk if you play a female - and if not found, it'll use the male/neutral one instead.
Hope this helps.