I am currently playing a multiplayer game as a sorcerer. I am almost to level 10 at which point I can take cloudkill, a devastating spell in its own right that won't effect the party's cavalier and will also work with animated skeletons. I figure if I can take it early, I can end entire encounters on my own.
The only drawback to taking it as a sorcerer pick is that this spell can be cast from a wand. Many consider it a wasted pick for this reason, but I am not certain when I will come by a wand with sufficient charges to be useful.
I have the wand from Irenicus' dungeons, but it only has one charge. I do not enough money to sell it and buy it back, plus with two other players I also have to accommodate their needs, and we haven't even purchase the right to use magic in Athkatla yet. So I am quite a way off from purchasing the a wand yet. The only other two wands I know of is one dropped by a Lich, something the party isn't even close enough to face yet, and the one in the temple sewers, but I am not certain when we plan to take that quest.
I am sure I will get a hold of a wand eventually, but it might be quite some time, and I am afraid I won't have the spell available when it is most advantageous if I wait. I am thinking of taking chaos instead, which is certainly a solid spell, but I just don't see that spell as being as effective.
Any thoughts on the matter?