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Amee Pass multiplayer module released

Carlo_OneCarlo_One Member Posts: 61
Click here for the Vault link

A newly-formed party of adventurers assembles, equips and is hired on behalf of a local baron for what appears to be a routine job helping guard Amee Pass. Upon their arrival, it soon turns into a deadly situation. Players will be faced with different and difficult situations, requiring effective teamwork and strategy. The party will of necessity learn how to most effectively use its strengths and avoid its weaknesses, or face the consequences of failure.

Although the module features a number of combat encounters, it is also a classic-style Dungeons and Dragons adventure and offers opportunity for roleplay. Thinking and planning will be rewarded, while charging blindly ahead will likely get your character, or even the entire party, into trouble.

This is a Neverwinter Nights: Enhanced Edition (NWN:EE) module designed for a balanced party of 4-6 PCs who start at level 1. It typically takes around 3-4 hours to complete. It is intended only for multiplayer use. It does not require a DM, so a player can host and play it successfully in co-op mode. A DM’s presence will naturally add some depth to the adventure, and extensive DM Notes are included.

Download package includes:

Amee Pass module
Player Guide
DM Notes
Designer Notes

Pre-release playtest credit goes to: Dogar, Heryn, Liberty Prime, and Ranan for the DM'd module run-through at Neverwinter Connections

JFK
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