Soundtracks for BG:EE, SoD, BG2:EE, IWD:EE, PST:EE are now available
in the Beamdog store.
Looking for spoiler-light help identifying bard-specific interactions (scripts, dialogues) in SoD
As the title says. I've only played about 1/4 of the game, and I am planning to finally play the whole thing with a bard, once I finish the next update of my mod that changes bards. One of the things that happens is, some mage/thief and fighter/mage kits are treated as bards for purposes of the mod. I've already got the BG2 strongholds sorted, but I'd like to make sure these M/Ts and F/Ms also get the "bard treatment" in SoD. (And IWDEE.)
So I have to kind of make this blind. Can anyone basically just point me toward what needs changing, so that I can see as little other things as possible? Super-extra bonus points if you can actually point me to the relevant .DLG and .BCS files. I can probably take it from there.
Thanks in advance.