Use both BG1 and BG2 NPC sound sets in EET?
johncpatterson
Member Posts: 7
Hi all, I know that in EET your party NPCs will use their BG1 sound sets (such as what they say when you click on them) in the BG1 portion of the game, and then use their BG2 sound sets in the BG2 portion of the game. My question is, is it possible to have both sound sets during all portions of the game to add to the variety of what the NPCs say? Thanks so much!
- John
- John
Post edited by johncpatterson on
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is import the bg2 soundsets into bg1 ( if this hasn't been done already, not 100% sure how EET does things )
then you would have to go to the creature files of the joinable companions and set their sounds to all the sound sets that you imported ( or found if they are already there )
and then you would need to edit the dialogue.tlk file so that their sound set sounds would actually match the dialogue that you see
so if you know who to do all of that, then you can do it that way