I'm planning on doing a "hardcore" playthrough, but I was curious what rules you apply to yourself for the challenge.
I assume for everyone its:
Core rules or higher difficulty setting
Accept consequences of bad rolls, (spell learning fails, party member dies, etc. Just keep playing)
Only save and load if you have to leave the game.
If charname dies, start a new game ( I imagine this is optional for most people)
But what about:
Resting? I think resting should only be allowed in Inns or in certain "safe" locations where this is maybe a campfire and after you have cleared the area. Resting in dungeons should not be allowed.
Starting ability scores? Most people I have seen say they just start with whatever the first roll they get is. I think an extra challenge would be to pick a maximum total score of 75 (the lowest it will allow), or perhaps even lower. Assuming 9 is an average ability score for humans, a total of 54 would require to make some hard choices and play more like an average person. I find it hilarious that so many people on these boards complain that chars with a 16 in something is "crappy." If you ever played tabletop gaming, having more than one 18 was rare, having a total score in the high 80's or 90's was almost unheard of. If you didn't get a good enough roll to play a paladin, tough luck, you didn't get to play a paladin. Part of the appeal of this game when it came out was how closely it adhered to 2nd edition rules, but it definitely made it easy to be overpowered compared to the actual tabletop experience.