Dual classed fighters and weapon proficiencies
Pingwin
Member Posts: 262
Can anyone clarify how exactly weapon proficiencies work when dual classing from and to fighter classes?
If I dual class from a fighter to say a thief, can the thief put more than one pip into a weapon? Am I limited to specialization like multiclass fighters or can I go to grand mastery? Also do I need to wait for the fighter abilities to reactivate before I can start putting more than one pip into a weapon?
If dual classing to a fighter, are there any restrictions or can I get to grand mastery?
If I dual class from a fighter to say a thief, can the thief put more than one pip into a weapon? Am I limited to specialization like multiclass fighters or can I go to grand mastery? Also do I need to wait for the fighter abilities to reactivate before I can start putting more than one pip into a weapon?
If dual classing to a fighter, are there any restrictions or can I get to grand mastery?
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Comments
If dual-classing to a fighter, it doesn't matter whether the dual is complete. Only your fighter level matters in that case, so you can achieve grandmastery if your fighter level is 9 or more. This is, of course, impossible under the TotSC experience cap of 161K.