What do you mean by "can't get in"? Exactly where? Windspear Hills doesn't display at your map? The dungeon itself doesn't provide an option to enter? Firkraag's lair inside the aforementioned dungeon?
Also, can you attach your game's save? Will be a helpful tool to pinpoint the issue.
You're not allowed to enter the dungeon before the whole kidnapping happens, but for some reason the game is in a wrong state, it seems.
@wolvers: Try zipping up the folder which contains the BALDUR.gam and BALDUR.sav of your savegame, (we need the whole folder), and attaching that here.
Huh, actually, the situation was quite weird. I had a look at the game scripts, and the dungeon should open as soon as you kill the illusion'd paladins when you enter the area.
I can tell the game tried to open the ruins because the information trigger, which tells you that the way is blocked, is deactivated. No idea why it didn't work as intended...
But anyway, I've attached a modified version of your save that has the travel trigger enabled. Have fun!
Comments
What do you mean by "can't get in"? Exactly where? Windspear Hills doesn't display at your map? The dungeon itself doesn't provide an option to enter? Firkraag's lair inside the aforementioned dungeon?
Also, can you attach your game's save? Will be a helpful tool to pinpoint the issue.
@wolvers: Try zipping up the folder which contains the BALDUR.gam and BALDUR.sav of your savegame, (we need the whole folder), and attaching that here.
I can tell the game tried to open the ruins because the information trigger, which tells you that the way is blocked, is deactivated. No idea why it didn't work as intended...
But anyway, I've attached a modified version of your save that has the travel trigger enabled. Have fun!
Also have another save game with a different problem. It loads up, but then crashes, it's like it's stuck on some sort of sound issue.