Remake BG1, BG2, IWD, and so on using NWN
Tonden
Member Posts: 226
Why hasn't any groups pulled together and remade all the older games BG1, BG2, Icewind Dale1, Icewind Dale 2, and so on using NWN1?
If you look at all these games they have a really large fan base. Once all of them were done together they would make for a nice base/starting point for a server.
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I don’t think iwd 2 was ever done
So basically every game has been redone.
Even though I own both NWN1 and NWN2 I have just been a BIGer fan of 1 which is why I didnt know that some of these games have been recreated using NWN2
NWN2 OC campaign was great. I Honestly hope BD will do something on similar scale for their next PM/Expansion.
That said I've played it twice (one time multiplayer) and without DM console I would have never been able to finish it.
Actually I'm currently playing the BG remake in NWN2. I haven't noticed any bugs in the base game at all. Haven't had a random crash either. In addition the module is very well made (or remade as the case may be). The more difficult fights would be a nightmare in NWN1 due to lack of party control.
The game itself was fairly resource intensive for it's time so that could have been the issue back in the day. But computers have come a long way. I'm on a pretty middle of the road system now and it runs fast an smooth. Quicker than most Unity Engine games nowadays.
The modders of NWN2 made a very good mod. They even have the music, character sounds... I´ve wanted to play BG and IWD with the 3e ruleset for a while. Some things do not add like Viconia with a drow ECL+2 that made her unplayable, but the mods are very faithful to the original games.
I agree NWN is not suited to host any IE game. NWN is not party based (nor party-friendly), and the UI...
While this is true, but instead of waiting for engine changes, which might happen, then waiting for those fairly huge games to be remade in said engine, you might want to try the NWN2 version.
Also, I agree with PsicoVic, ECL +2 really kills Viconia. On the other hand, you don't really need an optimal party to beat the game so... I feel like RP choices are perfectly valid.
Also you can play BG2 solo, but you can never play NWN with a party of 6.
It was a bother to run to the temple to revive her every time she died because she has 8 hp for 3 levels... A bandit with a well-placed arrow can kill her.
I modified the 2da to change drow and svirfneblin ECL and the weapon size of scimitars so you can properly dual-wield them and the mod is fine
It's funny you say that. I actually considered modding the 2DAs for Viconia specifically. I mean, she still has her crappy stats on top of the ECL. So yeah, she kind of sucks. But I just kept he in the back and used her for healing. Eventually swapped her out for Yeselik because I like him anyway.
I think the difference between bg 1 and 2 is the depth of NPC interactions. I may buff her up in 2 when that comes out because I like her story.
Incidentally, don't they have the oversized 2 weapon fighting feat in the version of Kaedrin's that is packaged with the campaign? No need to change scimitar sizes if so. Although, you know, it's a single player game, do what you want. I do :-)
Yeah, the mod is based in the unmodded game. I remembered the characters a little more talkative, but it is fine as a mod for NWN2.
In the original game, Viconia does not have ECL and still retain magic resistance, and also scimitars does not have a penalty in dual-wielding so I think of it as a fix of sorts ¿?
Luckily in single-player you can do as you wish without remorse...
3e
Playing the game in 3.5 really does give it a different flavor. Also the environments are really really well crafted. Exploring them from the inside instead of just top down is immersive.
I’d add that I threw a bunch of upgraded texture packs into my override folder- everything from characters to weapons and armor to environment- and it looks pretty good even by today’s standards.