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Change creature voiceset?
I'm working on a scalable encounter system and my approach was to create level 1 enemies of the basic classes (fighter, druid, cleric, wizard, barbarian, animal ...) and level them up via script, change the appearance and voiceset for a specific creature, so I only need a couple of blueprints in the palette.
If not I will have to create a couple of level 1 goblins, same for orcs, same for bandits, same for wolves, same for bears ... etc.