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High server CPU usage between Linux and Windows

EzRemakeEzRemake Member Posts: 15
edited June 2019 in Technical Support
I’ve been setting up a Linux VPS so I can use NWNX, and I'm having issues with high CPU usage, but only on the Linux server. I have the CPU sleep option set to 99, so it's not that.

Module Size: 7Mb
Area Count: 15 32x32 Maps
Creatures by default: 0
Place-ables per map: Average 50-60, 95% of which are static

Runs at 50-55% CPU on Linux server, 0-1% on Windows server. Both with the same settings, and the CPU sleep option set to 99. If I use the CPU sleep option at 1, I literally start getting rubber banding in game on the Linux server.

The only way for me to get the % down on the Linux server is to remove all placeables, which suddenly gets me down to 6% CPU. The Windows server manages 0-1% even with all the placeables. What’s going on here?

All of this for NWNX almost seems unreasonable. I'm also not using any heartbeats, and all my scripts are optimized.
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