First time player - general questions
Bakes0310
Member Posts: 5
As title, just looking for general advice as I play through the game. My first question is my lead character any good for a first time player?
half human half orc berserker with the stats:
Strength 19
Dexterity 18
Constitution 19
Intelligence 9
Wisdom 4
Charisma 18
I've picked 2 handed sword and two handed weapon profiences and put 2 points in each.
I looked on the forums and that's where I got the build from but had to stop as it was getting pointlessly overwhelming to play a game and also a bit spoilers.
half human half orc berserker with the stats:
Strength 19
Dexterity 18
Constitution 19
Intelligence 9
Wisdom 4
Charisma 18
I've picked 2 handed sword and two handed weapon profiences and put 2 points in each.
I looked on the forums and that's where I got the build from but had to stop as it was getting pointlessly overwhelming to play a game and also a bit spoilers.
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Managed to get outside an inn and I seem to kill most things so far in 1-2 hits with a bastard sword. Unfortunately broke on me, guess that can be repaired?
Also, bows are very overpowered in BG1, because they get two attacks per round.
You're not going to get any more stat points unless you find magical tomes that are scattered throughout the game.
So unless I find tomes I won't be able to change my stats much after character creation. Would you say I have a good one for my first play through or have I totally fudged it up?
The disadvantage of two-handed weapons is that you can't use them with a shield. So, you'll have a lower armor class, and at level 1-3 every strong enemy (ogres etc) will smash you quickly, if you don't use the ranged weapons (even without any proficiency points) that @BelgarathMTH has mentioned...
I didn't listen to that advice about a month ago, and the first ogre killed me. Then I bought bows, and was fine.
Berserker is a very good choice for a first playthrough.
Against most enemies, you just let everyone fight naturally, with the melee attackers charging in and the ranged attackers supporting from a distance. Against particularly scary enemies, like an ogre at level 1 or 2, either the melee warriors kite the enemy while your ranged attackers shoot them down or you neutralize the enemy with disabling spells.
If a character gets hurt, disengage until they can either drink a healing potion (you'll find quite a few, and can buy more at temples) or receive a healing spell.
If enemy melee attackers close with your ranged attackers, either disengage immediately or switch to a melee weapon; melee attacks against a character wielding a ranged weapon get +4 to hit and +4 damage. You can also take advantage of this in reverse - if your melee character charges a hogoblin archer, it'll switch to its much less dangerous sword. If it doesn't do so fast enough, your swing will get those +4 bonuses, and will probably kill it.
Of course, the most important thing for a warrior is to use the weapons that you specialize in. Bastard swords and two-handed swords are different things in this game; using a bastard sword with the proficiency setup you've mentioned is wasting all four of your proficiency points.
With those stats, particularly the 19s in STR and CON, your character is overpowered in my opinion. Not necessarily a bad thing as BG is extremely difficult in the early stages.
If you look in the descriptions of weapons in your inventory, it will tell you what proficiency type that weapon is.
I recommend turning off the group AI and micromanaging everyone yourself - I've seen the AI do some stupid stuff, particularly with spell casting characters. Also look in the options and set the game to autopause when you run into anyone hostile, and when weapons break.