Inv. icons (items) got unnecessarily poor quality.
![Freche](https://forums.beamdog.com/applications/dashboard/design/images/defaulticon.png)
The overall picture quality is VERY mixed.
What I really reacted on was if I pick up an item with the mouse the item gets a tad bit bigger (expected & normal behavior) and the icon quality & detail is really nice, but when the items are placed anywhere in the inventory it uses the poor vanilla quality.
My native res is 1680x1050, using win7 x64, english version.
EDIT: Picture (right one is when I have it picked up with the mouse and the left one is when it's placed in the inventory).
So the bug here would be the game is using low quality assets when there are higher quality available.
(Spellbook icons are also VERY poor quality)
What I really reacted on was if I pick up an item with the mouse the item gets a tad bit bigger (expected & normal behavior) and the icon quality & detail is really nice, but when the items are placed anywhere in the inventory it uses the poor vanilla quality.
My native res is 1680x1050, using win7 x64, english version.
EDIT: Picture (right one is when I have it picked up with the mouse and the left one is when it's placed in the inventory).
![Hosted by imgur.com](http://i.imgur.com/T1WAw.jpg)
(Spellbook icons are also VERY poor quality)
Post edited by Coriander on
1
Comments
Current behavior: Placed items uses vanilla icon assets
Expected behavior: Placed items should use the available higher quality assets
Why does the icon we see the most (the one displayed in the slot) look really bad while the one we pick up looks quite good?