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[Bug] Chat Box is too high during dialogue in Multiplayer

IlincaIlinca Member Posts: 19
edited March 2013 in Fixed
It causes display issues for some of the dialogues, making you have to scroll up to read some of the options, not to mention the dialogue itself.
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Post edited by Jalily on

Comments

  • Sese79Sese79 Member Posts: 478
    In BG1 and BG2 you could minimize them using the arrows shown on the printscreen above too: try the arrows on the right side of the box.
  • GreggorGreggor Member Posts: 5
    That's not relevant to the issue, Sese79. I see what Ilinca is talking about in multiplayer, too. The bug is not present in singleplayer (to the best of my knowledge).

    The problem is that the text starts too high *inside the message box*, such that you must scroll up in order to read it sometimes. If you look carefully at the scrollbar, you'll see that the PART of the message box where the text is shown is too high up there. The lower half of the message box is dead space.

    Look at this picture, as another example. This Commoner had 4 lines of text, but you can only see two of them, because the box is effectively only half the size that it should be.

    http://i.imgur.com/mwAat.png
  • Sese79Sese79 Member Posts: 478
    Oh, man :( I don't like this alerting growth of bugs. Yes, they removed many of the old bugs (mainly copying the resolutions from modders and selling them), but they created more new bugs, as it was in the original version. Or if not more, then more serious: not able to read and add pings on Journals? Not able to rest in Inns and in the Mine? Not able to see the old movies, just this new shorter ones? Not able to play with the characters as desired, because the AI takes over them? Not able to download the game in two days with their DogDownloader? Not able to sell or buy things in shops? Not able to play multiplayer without Hamachi? Not able to... oh, just look at the bug topic. Why is it called "Enhanced" then?
  • GreggorGreggor Member Posts: 5
    I'm not unable to read journals. I can rest at inns. I think the new movies are cool. The AI has been acting the same as it did in BG1. I downloaded the game in 3 hours using the default downloader. I've been able to buy/sell in every shop thusfar...
  • Sese79Sese79 Member Posts: 478
    Even if You can do it, it is expected that everyone can :). So in a Bugs forum it is not relevant what You can do, if anyone can't do it.
  • Thankyou for posting this, my bf and I have noticed that issue on multiplayer as well, and I was not looking forward to finding a clear way to explain what I was seeing.

    'So, um, basically the text and char response options are all in the top text box, leaving the lower text box empty and unloved. It forces the players to scroll up to read the text, and in my opinion is a very serious issueasdkjfhdsf ugh! I would be such a bad beta tester! Lol.'

    I am very disappointed by the multiplayer functionality of EE. I have not played on single player, although I am happy to see people are having less trouble there. In my house, we have experienced EVERY SINGLE BUG Sese79 mentioned above, and many others. I can only hope an update will come out soon addressing the glaring problems we've been dealing with.

    The most important thing for me was that the UI be rescaled to look nicer on higher resolutions, and to allow the player to see more of the screen, less of the UI. As is, it looks stretched and oversized. I can get used to that (although I reserve the right to mutter under my breath while playing) but I simply cannot stand this text box problem. Reading the novel that is this game should not be made MORE difficult and time consuming, if anything it is the one thing that - IMO - really needed to be streamlined. I think this could be accomplished with larger text for dialogues, and less wasted space. Why is the dialogue box floating on a sea of gray? Widen that baby up! Format it and whatnot! I'm so helpful, I know.

    In all seriousness, devs, I beg you, take another look at the UI! Broken dialogue boxes, missing/mislabled tool tips, and general scaling issues are a BIG 'do not want' for me. My bf is going to make me play through with him no matter how awful it looks to me/how many times it crashes so please reward his loyalty and help me enjoy the experience too... otherwise I see many BG related arguments in our future. Many. So. Many. Arguments.
  • Sese79Sese79 Member Posts: 478
    Yes, in the same time there are this tiny texts - for stacked items, and many more. This an inconsistency in the game, everything has a different sized text, with different font too. You can hardly read the numbers for stacked items, for spells, etc. But in the same time there are this too big GUIs, too big spaces, too big chat boxes.
  • Sese79Sese79 Member Posts: 478
    There is a new, not the same but close topic about it: http://forum.baldursgate.com/discussion/9749/bug-gui-elements-not-scaling-correctly#latest
    Are there any news I couldn't find?
  • Sese79Sese79 Member Posts: 478
    Not only goes it to high, but the first line goes over the top for me in Multiplayer, and I have to scroll over the top to read the first line. Sometimes the last answer option is not viewable too.
  • Sese79Sese79 Member Posts: 478
    Any opinions regarding this?
  • NathanNathan Member Posts: 1,007
    @Sese79 @preemptiveapology we have a multiplayer patch coming soon to fix a vast majority of issues that were happening in Multiplayer.

    The dead space is actually a chat bar for those in multiplayer - the UI doesn't express that well enough. We'll look at making that better. Cheers!
  • NathanNathan Member Posts: 1,007
    @preemptiveapology also, you should check out the ui scaling option as well, if you haven't seen it.
  • Sese79Sese79 Member Posts: 478
    Oh, I see, thanks. Looking forward to it.
  • NiphireNiphire Member Posts: 15
    @Nathan: Could you make it an option to hide that multiplayer chat bar? I personally just play multiplayer to have several homemade characters in my party, I need at least 2 or 3. I can't imagine I'm the only one doing this. Also, if you use voicechat the chatbox is pretty redundant. Should be quite easy to make an option where you use the singleplayer interface, no? Or at least make it so the dialogue box sets the first row in the dialogue at the top and the rest below so you only have to scroll down, not up first and down later. This wouldn't have been such a problem if scrolling worked well, but imo it doesn't (it's either too slow (clicking the arrows) or too fast (pulling the circle)).
  • IlincaIlinca Member Posts: 19
    Niphire said:

    @Nathan: Could you make it an option to hide that multiplayer chat bar? I personally just play multiplayer to have several homemade characters in my party, I need at least 2 or 3. I can't imagine I'm the only one doing this. Also, if you use voicechat the chatbox is pretty redundant. Should be quite easy to make an option where you use the singleplayer interface, no? Or at least make it so the dialogue box sets the first row in the dialogue at the top and the rest below so you only have to scroll down, not up first and down later. This wouldn't have been such a problem if scrolling worked well, but imo it doesn't (it's either too slow (clicking the arrows) or too fast (pulling the circle)).

    Should probably look at dropping that in suggestions. I'd love that myself. My friends and I use voice lol
  • Sese79Sese79 Member Posts: 478
    This bug is still present: the text appears too high or too low at the chatwindow, you have to scroll to the beginning of the texts to read them. And the window is still too large for the texts.
  • ScottBrooksScottBrooks Member Posts: 687
    I've just fixed this bug
  • Sese79Sese79 Member Posts: 478
    It is still present. The text box jumps too high in multiplayer games, and the text is not placed at the right place: we have to scroll up to the beginning of the text. This is surely not fixed, or we don't received this fix in the last update.
  • Sese79Sese79 Member Posts: 478
    Bump.
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