Is it possible to have better control over summons in the Original Campaign?
jackck
Member Posts: 1
Hi everyone!
As the title says, is it possible to have better control over summoned creatures/familiars in the Original Campaign?
I've read somewhere that the first thing should be doable with Player Tools, but (if I remember correctly) it only works on custom campaings. Right?
Thanks for any help you can give
As the title says, is it possible to have better control over summoned creatures/familiars in the Original Campaign?
- What I'd like to do is move the summoned creatures somewhere so that they get targeted first by the enemies.
- Also, is it possible to make the familiar (in this case the pixie) open automatically locked doors/chests just like it does with traps.
I've read somewhere that the first thing should be doable with Player Tools, but (if I remember correctly) it only works on custom campaings. Right?
Thanks for any help you can give
0
Comments
https://neverwintervault.org/project/nwn1/script/balkoths-minion-control
and ShadowM's
https://neverwintervault.org/project/nwn1/module/companion-control-system-10
Both work the same and are really simple to understand.