Modifying spells & monster abilities?
ListenMirndt
Member Posts: 24
I am wondering if it's possible to modify spells? (and where to begin looking for how to do that?)
Also for monster abilities : for example, there is a monster ability which is called Hurl Rocks (which is kind of weak) I'd like to increase the damage or maybe add a Hurl Boulder ability...
I'd also like to adjust some of the spell effects : IE, premonition for example, I don't think it needs a visual effect and I'd like to disable that (that sort of thing)
Tensors transformation as another example (super over-powered) I'd like to tweak that down a bit..
any hints would be great!
Also for monster abilities : for example, there is a monster ability which is called Hurl Rocks (which is kind of weak) I'd like to increase the damage or maybe add a Hurl Boulder ability...
I'd also like to adjust some of the spell effects : IE, premonition for example, I don't think it needs a visual effect and I'd like to disable that (that sort of thing)
Tensors transformation as another example (super over-powered) I'd like to tweak that down a bit..
any hints would be great!
0
Comments
Some things will be more involved than others but yes you can. There are tons of resources out there to help you out. Here are a few to help you get started, the easiest place to start for a nwn newbie modder might be some videos:
NWN Toolset Tutorial Videos
NWN Scripting Tutorial Videos
NWN University on the vault
NWN Lexicon
NWN wiki Scripting FAQ
Awesome!!! Thank you!! So much appreciated!!
Or is it enough to modify the spell effect source code in nw_s0_premo while editing my module?
If you make more impactful changes, your players may also appreciate if you change the spell description to match with their new effects. That would require your clients to receive custom files (.2da and .tlk) so they could see the updated description.
https://nwnlexicon.com/index.php/Lilac_Soul_-_Spell-Hooking